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Mastering Unity : a beginner's guide / edited by Sufyan bin Uzayr. by Series: Mastering computer science
Edition: First edition.
Publisher: Boca Raton : CRC Press, Taylor and Francis, 2022
Availability: Items available for loan: Main Library (1)Call number: 005.262 .M423 2022.

Game programming for artists / by Jarryd Huntley and Hanna Brady. by Publisher: Boca Raton : CRC Press, Taylor & Francis Group, [2018]Copyright date: c2018
Availability: Items available for loan: Main Library (1)Call number: 794.8 .H954 2018.

Handbook of computer games technology: volume 1 / edited by Akira Hanako. by Publisher: New Jersey : Clanrye International, 2015
Availability: Items available for reference: Main Library: Not for loan (1)Call number: 794.8 .H236 2015.

Game development with blender / Dalai Felinto and Mike Pan by Publisher: Boston, Massachussetts : Cengage Learning, [2014]Copyright date: copyright 2014
Availability: Items available for loan: Main Library (1)Call number: 794.8 .F315 2014.

Learning HTML5 game programming : a hands-on guide to building online games using Canvas, SVG, and WebGL / James L. Williams. by Publisher: Upper Saddle River, NJ : Addison-Wesley, 2012
Availability: Items available for loan: Main Library (1)Call number: 006.696 .W724 2012.

Core HTML5 canvas : graphics, animation, and game development / David Geary. by Publisher: Upper Saddle River, NJ : 2012
Availability: Items available for loan: Main Library (1)Call number: 006.66 .G292 2012.

The game localization handbook / Heather Maxwell Chandler, Stephanie O'Malley Deming by Series: Foundations of game development series
Edition: Second edition
Publisher: Massachusetts, United States : Jones and Bartlett Learning, [2012]Copyright date: copyright 2012
Availability: Items available for loan: Main Library (1)Call number: 794.8 .C455 2012.

Mathematics for 3D game programming and computer graphics / Eric Lengyel. by
Edition: Third edition.
Publisher: Boston : Course Technology, Cengage Learning, 2012
Availability: Items available for loan: Main Library (1)Call number: 794.8 .L556 2012.

Fundamentals of game design / Ernest Adams, Andrew Rollings. by Series: Voices that matter
Edition: 2nd ed.
Publisher: Berkeley, CA : New Riders, 2010
Availability: Items available for loan: Main Library (1)Call number: 006.696 .Ad211 2010.

Beginning mobile phone game programming / Michael Morrison. by Publisher: IN: SAMS Publ., [2005]Copyright date: copyright 2005
Availability: Items available for loan: Main Library (1)Call number: 006.696/M881 2005.

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