Game programming for artists / by Jarryd Huntley and Hanna Brady.
Publisher: Boca Raton : CRC Press, Taylor & Francis Group, [2018]Copyright date: c2018Description: xv, 155 pages : illustrations ; 24 cmContent type:- text
- unmediated
- volume
- 9781138106130 (hardback : acidfree paper)
- 9781138626461 (pbk. : acid free paper)
- 794.8 .H954 2018
- QA76.76.C672 H86 2018
Item type | Current library | Collection | Call number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|---|
Print Materials | Main Library General Circulation | Non-fiction | 794.8 .H954 2018 (Browse shelf(Opens below)) | Available | 0122359 |
"An A K Peters book"--Title page.
Includes index.
"Game Programming for Artists provides a foundation for artists and creatives to jumpstart learning to program their own games. It is an accessible and conversational guide focused on three areas: basic programming, understanding game engines, and practical code for commonly employed game systems. The best way to get into games is to make one, and this book will help artists do that!" --Provided by publisher
Adult 0.00
Text in English
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