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Handbook of computer games technology: volume 1 / edited by Akira Hanako.

Contributor(s): Publisher: New Jersey : Clanrye International, 2015Description: volume 1, 199 pages : illustrations (some color) ; 29 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 9781632402608
Subject(s): DDC classification:
  • 794.8 .H236
Summary: "Computer gaming has progressed to the next level. The concepts and tools of computer game development discussed in this book will help software developers and computer graphics designers. Some of the topics discussed are the alterations that are being made to the existing software development tools, ethics of software development among others. This book contains discussions about different types of game development and their future. This book will be useful for learning advanced aspects of technology in computer gaming."-- Provided by publisher.
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Holdings
Item type Current library Call number Status Date due Barcode
Reference Main Library Reference 794.8 .H236 2015 (Browse shelf(Opens below)) Not for loan 0115562

"Computer gaming has progressed to the next level. The concepts and tools of computer game development discussed in this book will help software developers and computer graphics designers. Some of the topics discussed are the alterations that are being made to the existing software development tools, ethics of software development among others. This book contains discussions about different types of game development and their future. This book will be useful for learning advanced aspects of technology in computer gaming."-- Provided by publisher.

Text in English

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