Storytelling for interactive digital media and video games / Nicholas Bernhardt Zeman is an assistant professor in media informatics at Northern Kentucky University, Highland Heights, Kentucky.
Florida : CRC Press, is an imprint of the Taylor & Francis Group, c2017Description: xv, 280 pages : illustrations (some color) ; 25 cmContent type:- text
- unmediated
- volume
- 9781498703840
- 794.8 .Z53 2017
- .GV1469.34.A97 .Z46 2017
Item type | Current library | Call number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|
Print Materials | Main Library General Circulation | 794.8 .Z53 2017 (Browse shelf(Opens below)) | Available | 0119469 |
Includes index
"The evolution of story-telling is as old as the human race; from the beginning, when our ancestors first gathered around a campfire to share wondrous tales through oral traditions, to today, with information and stories being shared through waves and filling screens with words and images. Stories have always surrounded us, and united us in ways other disciplines can't. Storytelling for Interactive Digital Media and Video Games lays out the construct of the story, and how it can be manipulated by the storyteller through sound, video, lighting, graphics, and color. This book is the perfect guide to aspiring storytellers as it illustrates the different manner of how and why stories are told, and how to make them "interactive." Storytelling features heavy game development as a method of storytelling and delivery, and how to develop compelling plots, characters, settings, and actions inside a game. The concept of digital storytelling will be explored, and how this differs from precious incarnations of mediums for stories." -- Provided by publisher.
Adult
Text in English
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