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Awesome game creation:bno programming required / Luke Ahearn, Clayton E. Crooks. by
Edition: 2nd ed,
Publisher: MA: Charles River Media, [2002]Copyright date: copyright 2002
Availability: Items available for loan: Main Library (1)Call number: 005.133/Ah285 2002.

Awesome game creation: no programming required / . by
Edition: 2nd ed.
Publisher: N.Y.: Visual Reference Publ., [2002]Copyright date: copyright 2002
Availability: Items available for loan: Main Library (1)Call number: 005.133/Ah285 2002.

Ultimate game design: building game worlds / Tom Meigs. by Publisher: NY : McGraw-Hill/Osborne, c2003.
Availability: Items available for loan: Main Library (1)Call number: 006.696/M512 2003.

Game design workshop : a playcentric approach to creating innovative games / Tracy Fullerton with a foreword by Eric Zimmerman by
Edition: 3rd edition
Publisher: Boca Raton : CRress/Taylor and Francis, [2014]
Availability: Items available for loan: Main Library (1)Call number: 006.696 .F971 2014.

Introduction to game design, prototyping, and development : from concept to playable game-with Unity and C# / Jeremy Gibson. by New Jersey : Addison-Wesley, c2015
Availability: Items available for loan: Main Library (1)Call number: 006.66 .G449 2015.

3D game textures : create professional game art using photoshop / Luke Ahearn. by
Edition: Fourth edition.
Boca Raton, [Florida] : CRC Press, Taylor & Francis Group, 2016
Availability: Items available for loan: Main Library (1)Call number: 794.8 .Ah285 2016.

Introduction to 3D game programming with directX 12 / Frank D. Luna. by Publisher: Dulles ; Mercury Learning and Information, 2016Copyright date: copyright 2016
Availability: Items available for loan: Main Library (1)Call number: 794.815268 .L961 2016.

Computer games technology / edited by Jovan Pehcevski. by Ontario : Arcler Press, 2022
Availability: Items available for loan: Main Library (1)Call number: 794.8 .P376 2022.

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