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Understanding chess endgames / John Nunn.

By: Copyright date: London, England : Gambit Publications Ltrd., c2009Description: 231 pages : illustrations (black and white) ; 25 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 9781906454111
  • 1906454116
Subject(s): DDC classification:
  • 794.1 .N972 2009
Summary: "Assuming no specialized endgame knowledge, John Nunn presents 100 key endgame concepts, and explains how they are used to win games or save difficult positions. He covers all the main types of endgames and typical thinking methods, and so equips readers with all the skills needed to excel in this vital phase of the game up to good club level and beyond. The endgame is the stage of the game where precision is most important, and where errors are punished most drastically. It is also deceptive: many endgame positions look too simple to require prior knowledge, but yet contain fiendish concealed pitfalls that can reverse the result of the game on the spot. Some key positions simply have to be memorized, as they can hardly be worked out at the board, especially when playing with today's faster time-controls. In such perilous terrain, an expert guide is necessary. John Nunn could not be better qualified: he is a battle-hardened grandmaster of top-level over-the-board chess and a solving world champion. From his wealth of endgame expertise, he has distilled a course of fundamental knowledge that is highly targeted on practical success for all levels of players." --Publisher's description
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Item type Current library Collection Call number Status Date due Barcode
Print Materials Main Library General Circulation Non-fiction 794.1 .N972 2009 (Browse shelf(Opens below)) Available 0124199
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791.430232 .K64 2019 Directing screen performances / 792 .W747 2020 The theatre experience / 794.1 .Av963 2012 Beating 1.d4 sidelines / 794.1 .N972 2009 Understanding chess endgames / 794.1 .N972 2011 Understanding chess middlegames / 794.12 .Aa111 2012 Calculation / 794.8 .H954 2018 Game programming for artists /

First published in the UK by Gambit Publications Ltd 2009 --Verso of title page

Includes index.

"Featuring the 100 most important endgame ideas"--Cover.

"Assuming no specialized endgame knowledge, John Nunn presents 100 key endgame concepts, and explains how they are used to win games or save difficult positions. He covers all the main types of endgames and typical thinking methods, and so equips readers with all the skills needed to excel in this vital phase of the game up to good club level and beyond. The endgame is the stage of the game where precision is most important, and where errors are punished most drastically. It is also deceptive: many endgame positions look too simple to require prior knowledge, but yet contain fiendish concealed pitfalls that can reverse the result of the game on the spot. Some key positions simply have to be memorized, as they can hardly be worked out at the board, especially when playing with today's faster time-controls. In such perilous terrain, an expert guide is necessary. John Nunn could not be better qualified: he is a battle-hardened grandmaster of top-level over-the-board chess and a solving world champion. From his wealth of endgame expertise, he has distilled a course of fundamental knowledge that is highly targeted on practical success for all levels of players." --Publisher's description



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