Composing music for games : the art, technology and business of video game scoring / Chance Thomas is a composer, educator and entrepreneur.
Florida : CRC Press, Taylor & Francis Group, 2016Description: xi, 362 pages : color illustrations ; 25 cmContent type:- text
- unmediated
- volume
- 9781138021419
- 9781315777740
- 781.54 .T455 2016
Item type | Current library | Call number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|
Print Materials | Main Library General Circulation | 781.54 .T455 2016 (Browse shelf(Opens below)) | Available | 0116896 |
Includes index
"An A K Peters Book" -- Cover
"The world's most authoritative and comprehensive guide for launching and maintaining a successful career as a video game composer. Composing Music for Games is a guidebook for all those who aspire to have a successful career as a video game composer. It offers a pragmatic approach to learning, intensified through challenging project assignments and simulations. The principles and practices presented here have been tested and proven both in the classroom and in the professional world of game development. Through research, interviews and personal experience, author Chance Thomas begins with the foundation of scoring principles applicable to all media, and then progresses serially through core methodologies specific to video game music." -- Publisher's description.
Text in English
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