Fundamentals of computer graphics /

Marschner, Steve.

Fundamentals of computer graphics / Steve Marschner, Cornell University, Peter Shirley, Purity, LLC ; with Michael Ashikhmin, Michael Gleicher, Naty Hoffman, Garrett Johnson, Tamara Munzner, Erik Reinhard, William B. Thompson, Peter Willemsen, Brian Wyvill. - Fourth edition. - xiii, 734 pages : illustrations (some color), color maps ; 25 cm

"An A K Peters book." --Cover

Includes bibliographical references and index.

"The fourth edition of Fundamentals of Computer Graphics continues to provide an outstanding and comprehensive introduction to basic computer graphic technology and theory. It retains an informal and intuitive style while improving precision, consistency, and completeness of material, allowing aspiring and experienced graphics programmers to better understand and apply foundational principles to the development of efficient code in creating film, game, or web designs." -- Provided by publisher

Adult


Text in English

9781482229394 (hbk. : acidfree paper)


Computer graphics.

T385 / .M36475 2016

006.6 / .M363 2016