000 01837nam a22003377i 4500
003 JRU
005 20170607151629.0
008 150922t2015 xxu||||| |||| 00| 0 eng d
011 _a180928
020 _a9781439852644
_qHardback
040 _erda
_cJRU LIBRARY
_beng
040 _erda
_beng
082 _a006.696
_b.K54
100 1 _aKing, Roger "Buzz",
_d1942-
_eauthor.
_9117828
245 _a3D animation for the raw beginner using Maya /
_cRoger "Buzz" King.
264 1 _aBoca Raton :
_bCRress, is an imprint of the Taylor and Francis Group,
_c2015.
246 _aThree D animation for the raw beginner using Maya.
300 _axxv, 444 pages ;
_c26 cm
_billustrations (some color) ;
336 _atext
337 _aunmediated
338 _avolume
440 _a[Chapman & Hall/CRC computer graphics, geometric modeling, and animation series]
_913348
500 _aIncludes index.
520 _a"Accessible to art, engineering, computer science, and film students and professionals, this text provides a concise, principles-based introduction to 3D animation. It emphasizes the process for creating animated projects in a nonmathematical fashion. The text focuses on how to carry out this process with Autodesk Maya, the gold standard in 3D animation. Each chapter introduces a critical aspect of the 3D animation process and guides readers through simple, step-by-step tutorials that link key principles to Autodesk Maya techniques. "-- WorldCat.
521 _a[For Information Technology (IT) students majoring in Animation Game Development]
546 _aText in English.
650 _aComputer animation
_vAmateur's manuals.
_9117829
650 _aThree-dimensional display systems.
_963514
650 _aMaya (Computer file)
_963513
942 _2ddc
_cREF
_h006.696
_i.K54
_kR
_m2015
999 _c180928
_d180928