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Computer graphics : principles and practice / edited by Ruben Hawkins - 310 pages, 6 unnumbered pages of plates ; color illustrations ; 27 cm

Has index

"The book aims to shed light on some of the unexplored aspects of computer graphics. It provides thorough insights about the uses and methods relevant in this field of study. Computer graphics is a rapidly growing field of computer science which concerns itself with the creating of pictures and movies using computers. It includes topics like vector graphics, computer vision, 3D graphics, sprite graphics, etc. Such selected concepts redefine the subject that has been presented in this book. This text is a compilation of chapters that discuss the most vital concepts in the field of computer graphics. It unfolds the innovative aspects of this field which will be crucial for the holistic understanding of the subject matter. The text is appropriate for those seeking detailed information in this area." --Provided by publisher.


Text in English


Computer graphics.
Computer art.
Computer animation

T385 / .C66 2017

006.6 / .C738 2017